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Entries tagged :: Game.
  • 2019-07-08

    60 Seconds

  • 2018-07-06

    Summer Awful Jam 2018

  • 2018-01-05

    Little Awful Jam 2018

  • 2017-06-24

    Terminus Live Stream Development

  • 2015-12-23

    libGDX Game Jam

  • 2015-07-15

    Snipers!

  • 2015-07-03

    First Person

  • 2015-07-03

    SomethingAwful Game Dev Jam X

  • 2015-03-11

    Project Voight

  • 2015-03-10

    Project Voight

  • 2015-03-09

    Project Voight

  • 2015-03-08

    Project Voight

  • 2015-03-06

    Game Project

  • 2015-03-06

    Open Source

  • 2015-02-19

    Game Project

  • 2014-06-07

    Auto Ross-ize Revisited

  • 2014-06-06

    Auto-Bob-Ross-ize

  • 2014-02-04

    Dialoguer Free

  • 2013-02-10

    Status Update

  • 2012-02-28

    Regular Ordinary Swedish Shopping Time

  • 2021-08-07

    Tag

  • 2018-07-19

    Summer Awful Jam 2018

  • 2018-07-10

    Summer Awful Jam 2018

  • 2018-07-08

    Summer Awful Jam 2018

  • 2018-01-22

    Little Awful Jam 2018

  • 2017-12-20

    Building a GDNative Library on Windows

  • 2017-11-25

    Terminus Development -- Level Editor

  • 2017-11-23

    The Intersection of a Line with a Triangle

  • 2017-07-27

    Terminus Development Live Stream

  • 2017-07-17

    Cross-Tweet

  • 2017-03-11

    Assembly and CPU Design

  • 2015-12-21

    libGDX Game Jam

  • 2015-12-20

    libGDX Game Jam 2015

  • 2015-07-08

    Editor Progress

  • 2015-07-05

    Day 3

  • 2014-09-09

    Spoopy Horror Game

  • 2014-08-20

    Light The World Open Sourced

  • 2014-07-29

    Light the World

  • 2014-07-08

    Musician Onboard

  • 2014-07-03

    IT IS TIME

  • 2014-06-09

    Character Development

  • 2014-06-03

    SA GameDev Competition 9

  • 2013-08-29

    Development Screenshot

  • 2013-08-29

    Postmortem

  • 2013-07-18

    A Playable Demo

  • 2013-07-12

    End of Week Two

  • 2013-07-11

    Game Design Document

  • 2013-07-10

    Time Lapse Development

  • 2013-07-01

    Unity 4.1 Particle Collision Tracking Photographic Update

  • 2013-07-01

    Unity 4.1 Particle Collision Tracking

  • 2013-06-27

    SomethingAwful GameJam XIII

  • 2012-08-28

    Game Release

  • 2012-08-18

    AdMob and Unity 3D

  • 2012-08-14

    Unity and 2D Graphics -- Something Old

  • 2012-07-23

    New Game

  • 2012-04-15

    New Game

  • 2012-04-06

    Slowing Down

  • 2012-04-01

    Status Report, Mr. Laforge

  • 2012-03-17

    DAD, MOM HAS DEAD

  • 2012-03-13

    Placeholder Art

  • 2012-03-08

    Silly Problems

  • 2012-03-07

    Collision Detection Sucks

  • 2012-03-05

    Collision Detection

  • 2012-03-01

    Playability and Fun Factor

  • 2011-12-03

    Let''s Do The Time Warp

  • 2011-12-03

    Project Proposal