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Entries tagged :: Status
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2023-02-16
February Project
2019-07-08
60 Seconds
2018-07-19
Summer Awful Jam 2018
2015-07-05
Day 3
2014-10-30
Frisk.pics is off the ground!
2014-09-09
Spoopy Horror Game
2014-07-29
Light the World
2014-07-08
Musician Onboard
2014-07-03
IT IS TIME
2014-06-09
Character Development
2014-06-07
Auto Ross-ize Revisited
2014-06-06
Auto-Bob-Ross-ize
2014-06-03
SA GameDev Competition 9
2014-05-08
Leaving Home
2014-03-09
Joke Robot
2014-01-31
Wide Angle Photographic Imagery
2014-01-04
Sculpting
2013-12-30
2014 Resolutions
2013-12-06
JavaRBM is Now Open Source
2013-10-25
Restricted Boltzmann Machines
2013-08-29
Development Screenshot
2013-08-29
Postmortem
2013-07-18
A Playable Demo
2013-07-12
End of Week Two
2013-07-11
Game Design Document
2013-07-10
Time Lapse Development
2013-07-01
Unity 4.1 Particle Collision Tracking Photographic Update
2013-06-27
SomethingAwful GameJam XIII
2013-06-23
Aesthetic Update
2012-08-28
Game Release
2012-08-18
AdMob and Unity 3D
2012-07-23
New Game
2012-06-15
For Spiders
2012-06-04
Recreating Bliss
2012-05-31
Django Tag Searching
2012-04-15
New Game
2012-04-06
Slowing Down
2012-04-01
Status Report, Mr. Laforge
2012-03-19
Losing Track
2012-03-17
DAD, MOM HAS DEAD
2012-03-13
Placeholder Art
2012-03-08
Silly Problems
2012-03-07
Collision Detection Sucks
2012-03-05
Collision Detection
2012-03-01
Playability and Fun Factor
2012-01-24
Round One Results
2012-01-12
Hummus
2012-01-03
Progress Report
2011-12-03
Let''s Do The Time Warp
2011-12-03
Project Proposal